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Hello, I'm Dvir

I believe in making a positive impact and helping others succeed. I'm passionate about creating cool stuff, brainstorming fresh ideas, and hanging out with people who inspire me :)

My Story

With over a decade in gaming, I've led as a Game Design Consultant at Playtika and founded Play Games Network. My focus is on innovative product development, strategic planning, and team leadership, all contributing to significant revenue growth.

Since 2019, I've grown Play Games Network, pioneering the integration of AI into gaming mechanics. I've launched successful products like "Bingo for Zoom" and, as a Game Design Consultant at Playtika, collaborated with studios to create innovative game features and optimize workflows.

My education, including an MBA in Technology and Innovation and a degree in Game Design, supplements my professional expertise. I've been honored with a GameIS Award in 2012. I'm passionate about making a positive impact, fostering team unity, and driving innovation.



Founder, Play Games Network

  • Established "Generative AI Games Lab", innovating in the creation of games with AI-driven gameplay mechanics.

  • Serving as a specialist consultant in the mobile gaming space, focusing on gamification strategies and the integration of connected devices for enhanced user experience.

  • Produced "Bingo for Zoom", a unique interactive game designed specifically for video conferencing platforms.


Game design consultant, Playtika 

  • Collaborated with product teams across multiple studios including House of Fun, Solitaire, and Slotomania, focusing on the ideation and execution of innovative game features.

  • Led innovative game machines to boost user interaction and broaden the variety of gaming choices.

  • Facilitated workshops on game design to optimize workflows and disseminate industry-leading practices.

2016 - 2019

Head of Studio, Tangelo Games 

  • Oversaw the operations of the Israeli studio, managing P&L and driving over $10M in revenues

  • Directed product roadmap, steered R&D initiatives, and supervised LiveOps

  • Responsible for managers, team building & leading of all departments

2014 - 2016

CEO & Co-founder, Go Watermelon

  • Managed investors relationships and company's business plan 

  • Creator of a social casino mobile app oriented for the Japanese market

  • Directed the product and research & development department   

2013 – 2014

Product Manager, Playtika

  • Managed the release of the $2M budget product SCRATCH THAT

  • Successfully designed and managed features on SLOTOMANIA 

  • Managed the Ukrainian R&D team, solving usability, technical and project issues 

2011 – 2012

Product Manager, Jivy Group

  • Acted as a consultant in gamification and carried out the product management workflow.

  • Spearheaded comprehensive product management responsibilities, from ideation to launch, showcasing versatility and commitment in a demanding startup environment.

  • Applied technical acumen to contribute to coding tasks, demonstrating an exceptional ability to adapt and broadening the scope of the Product Manager role.

2008 – 2010

Pre-visualization Supervisor, Picturesque Films Hollywood

  • 3D animated storyboard. Worked with director, art department and D.O.P using Motion Capture technology 


Teacher, Naamat Tech. Hod Hasron & Rabin High School Kfar Yona 

  • Teaching film art foundations & preparing class for their high school diploma 


2012 – 2014

MBA Technology and Innovation, Tel Aviv University

2010 – 2011

Game Design, Beit Berel College

2004 – 2007

BA Film and TV, Tel Aviv University



Best Dice & Cards Game, GameIS Awards


I'm always looking for new and exciting opportunities. Let's connect.


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